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The City: 062: Miles

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Miles closed the cuff on the last lobby guard and gave the commissioner a thumbs up.  The cops dug in and relieved the guards of any stunners they still had in their inventories.  While they waited for the cops to recover from stuns, Jenkins dug in and gave orders.
“We go floor by floor.  We don’t know what we’re looking for, so report anything suspicious.  If any remaining security resist, stun and cuff them.”  In the parking garage below them, the stretch limousine formerly belonging to Augustus Sizemore revved its engines, and burst like a thoroughbred out of the gate.

The City: 061: Georgia

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In the lobby of Midas Corporate Tower, the tide was turning in the Police’s favor.  Sgt. Georgia Ramirez remarked that it was a very strange sort of assault, as neither side could physically harm the other, and the primary weapons of each side, the boot gun, was useless.  The cops has their cuffs, which immobilized a target, but were difficult to use.  Midas Security had stunners, which were easier to use, but wore off quickly.  In the end, it came down to numbers.  Moving in tight circles, Georgia and the other officers circled around the guards, tackled, and cuffed them.

Hugh Likes Video Games: Bravely Default

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Hugh Likes Video Games:  Bravely Default
Published by Square Enix
Nintendo 3DS

Bravely Default is a Playstation One or Super Nintendo era RPG that didn’t exist before.  It’s old school in all the right ways, with suprisingly deft use of 3DS features.
Why this wasn’t released as “Final Fantasy” is a mystery to me, because it is a beautiful love letter to the series.
“Bravely Default” is a fantasy role playing game following the journey of a sheltered, yet self-composed priestess and her friends.  Their goal is to reignite the power of four elemental crystals, saving them from the machinations of an evil empire bent on using they crystals to its own ends.  Along the way, they’ll fight enemies by changing classes, transforming from anything to black mages to spear-wielding fighters capable of jumping high into the air.  Let me know when it starts feeling familiar.
With absolutely gorgeous designs by Akihiko Yoshida and an engine clearly updated from the DS ports of Final Fantasy III and IV, It certainly belongs in that venerable pantheon of titles.  But as closely as it resembles Final Fantasy, there are also touches of Enix’s beloved franchise, “Dragon Warrior.”  Much like the Super Nintendo classic “Chrono Trigger,” it is a triumph greater than the sum of its parts, if they’re the sort of thing you’re into, of course.
As old-school as “Bravely Default” is, it incorporates a lot of neat touches that take advantage of the 3DS’s standby and Streetpass functions.  At the beginning of the game, one of the main characters’ village is destroyed.  By passing other players when your 3DS is in standby, and spending money on work orders, you can rebuild the town, which serves as an investment that really pays off as the game progresses.  The shops in the town will create special items that you can buy from traders throughout the game, and will send you free samples based when you rest the game.  There are even hidden bosses that can be exchanged and fought via Streetpass.  Players can also register friends to assist in battle or give characters bonuses.
The classic style of the game isn’t all great news, though.  The game is old-school tough, with lots of grinding and collecting to be done, even with the help of friends and townsfolk.  It’s also a very long game, so be prepared to invest some serious hours if you’re hoping to see the end credits.
“Bravely Default” is a master class in classic JRPG design and construction.  If you’re a long-time fan of the genre, or you were afraid that Square Enix had lost their touch, this is the game for you.  “Bravely Default” is available for the 3DS.

The City: 060: Douglas

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“Let’s bring in our Tech Corespondent on this point.  Douglas, could a train in The City kill a person?”  Douglas pushed the glasses up on his nose.
“Well, it isn’t a real train, but ‘deaths’ in The City are often traumatic.  Video of the accident has been streaming all over Youtube, and the lines were completely shut down.  As for how it happened, some users are reporting suspicious malware disguised as a firmware update causing glitches. She may have downloaded a virus.”
“We’ll take a closer look at the causes of Boot Syndrome after a pause for local news updates.”

The City: 059: Starla

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“If I may,” said the American woman live on feed from Virginia.
“Yes, Ms. Roberts, Go ahead.”
“I’m at the home of Sandra Davis, a City user who was discovered dead early this morning.  Investigations are still ongoing, and the CPD and Midas Corp have not commented, but reports indicate she was struck by a commuter train in The City itself.  Ms. Davis was already in frail health after a car accident last year, and the trauma gave her a heart attack.”
Jonathan cut her off.  “The only way for that to happen is if she illegally modded her system.”

The City: 058: Jonathan

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Jonathan scoffed.  “A few cases, Doctor?  The City has a user base of over a billion people!  It has been running for over five years, and since the beginning, proper use of Logout Housing has effectively proven that the technology running The City is safe and reliable.  There are even safeguards for interrupted connections and power outages with the latest updates.  The City is perfectly safe!”  He slammed his fist on the table for emphasis.  He was a paltry stockholder in Midas Corp, but even his few shares had made him a rich man.  He planned on staying that way.

The City: 057: Ophira

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Ophira sat back in her chair and tried not to look contemptuous as the host, an idiot, she decided at the first, worked his way to a halfway intelligent question.  He didn’t quite get there.  “Virtual Reality Displacement Syndrome,” or what we are referring to Boot Syndrome, is a new phenomenon, only prevalent in higher level simulations such as The City.  Because of the realistic nature of the environment, the human mind has trouble parsing a sudden shift between the two, with a wide range of heath effects, including headaches, blackouts, neurological trauma, and in a few cases, even death.”

The City: 056: Nigel

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“Welcome back to News Focus, I’m your host Nigel Smythe.  Today’s topic is “The City:  virtual paradise, or secret health risk?”  With me today is Dr. Ophira Notingham, an expert in what is called ‘Boot Syndrome,’ futurist Jonathan Isaacs, from America Starla Roberts, and BBC Tech Corespondent Douglas Pine.  Thank you all for being here.”  Nigel turned to the table of panelists.  He had been against the topic.  He could barely use his laptop, and now he had to sit as four nerds sat debated the health effects of eye strain.  He smiled warmly.  “Doctor, let me start with you…”

The City: 055: Mina

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Frank whistled, but the others just stared at them, as though Warren had released a deadly snake in the two room apartment.  Mina eyed him suspiciously.  “How did you get so many clean guns?”  She asked.
“CPD headquarters has been going nuts all day.  It was easy to sneak down to the supply terminal, fake my boss’s access, and grab them.  We’ll hit the bank and be gone before he knows they were fabricated.”
“But how will we bond with them?” Ingmar, the youngest of the group, asked.  “We don’t have clearance for that.”
“Leave that to me,” Renee said.

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