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Everyday Drabbles #285: The Gardener

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EDWinter2

She made gardens in secret places. She planted flowers in forgotten alleyways, and trellised Ivy in the hidden courtyards of long-abandoned buildings. She loved hidden worlds, and wanted them to be beautiful.
She found a solemnity in beauty destined to have no observer. A garden meant for no eyes was still as lovely. Perhaps it was lovelier, a rose growing only for its own sake.
She imagined the sudden rush of joy, someone coming to a desolate, lonely place, and finding a garden instead. The idea gave her comfort.
Plus, it was a great way to hide the bodies.

Podcast: NPB7 – Outtakes

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NPB7

Welcome to Nostalgia Pilots! Tonight, we present some outtakes from our Gundam WIng discussions.

Click HERE to listen to the podcast!

Hugh
Jason
Jurd
Spence

Next time, we head back to space with episode one of Mobile Suit Gundam: The 08th MS Team!

Everyday Drabbles #284: The Stag

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EDWinter2

The ruined abbey lay in the middle of the hunting grounds. Most of the hunters avoided it out of superstition, which made it the perfect place to lay in wait.
I watched the ivy-covered ruins until, late in the day, when a huge stag appeared in the wreck of an arched doorway. It stood there, a silhouette in the gloaming, as though it had never before seen man nor arrow.
I had the odd fancy that it had just received confession, and to take its life would be a sin. Then my stomach rumbled, and I took the shot.

Everyday Drabbles #283: Death Comes For the Wizard

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EDWinter2

When the wizard’s time was up, Death knew that he’d have to get creative.
Magic users had all kinds of cunning little ways to avoid their fated ends. Some used prophecy to avoid injury. Others pulled their lifeforces out and tucked them into safe places. Others made spectral weapons to fight him. He got them all, eventually.
Death opted for the direct approach, appearing in the wizard’s scrying glass while he was in the middle of a delicate alchemical procedure. He dropped the glass in surprise, immolating himself.
It was messier than Death liked, but a win was a win.

Everyday Drabbles #282: Camping Trip

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EDWinter2

The family went camping at Mount Moose that summer. They couldn’t actually camp on the protected site itself, but they found a campground overlooking the famous natural feature.
While Papa and the older kids set up the tents, Mama walked the youngest over to the viewing area.
“Mommy, that moose is huge!” said Clara, age eight.
“Don’t be silly, darling. It’s just a funny shaped mountain. Those are just trees and rocks. But it does look like a moose if you use your imagination.”
Mama couldn’t see it, but the forest guardian, The Great Moose, winked one giant, bouldery eye.

Everyday Drabbles #281: Beach House

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EDWinter2

The beach house had long been abandoned. It stood over the water on rotting pilings, and it groaned with each surge of the tide. The sandbar it stood on wasn’t even accessible on foot anymore. She’d rowed out, which had taken longer than expected.
Standing on that remote stretch of sand, and staring at the decaying house, she could almost believe she was the last person on Earth, although that wasn’t quite true.
It wouldn’t do for shelter, but if her research was right, there would still be plenty of supplies inside. She got to work finding a way in.

Hugh Likes Video Games: Inbento

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inbento-switch-hero

Inbento
Published by 7Level
Developed by Afterburn Studios
Played on Nintendo Switch

The Skinny: An adorable puzzle game with a fiendish difficulty curve.

Originally released for IOS and android devices, Inbento is a simple but clever puzzle game with a cute story. Players are presented with the image of a completed bento box and arranging the ingredients to match the picture. This starts out simple, but quickly introduces mechanics such as transforming blocks and cut and paste tiles that ramp up the difficulty and require keen instincts and careful planning.
There are fourteen levels of nine puzzles each, and completing each one awards the player with a new part of the game’s story, spread out in static images. The story is a textless, picture-book style story about a mother cat learning to cook to feed her kitten, who eventually grows up and becomes a chef with a kitten of their own. It’s very charming, and a nice respite for the sometimes frustrating challenge of some of the later puzzles.
The presentation is barebones, with navigation selected from a flat menu styled like a cookbook. The game allows for both touchscreen and button controls, and both are well-suited to the gameplay. The music and sound design. is simple but relaxing and satisfying.
Inbento is a clever and relaxing little puzzle game that will pull on your heartstrings as much as your braincells. And at $4.99 US in the Nintendo eshop and $2.99 in the Apple iTunes and Android Play stores, it’s a bargain. Give this one a shot.

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