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Podcast: Nostalgia Pilots Bonus 01

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Left alone in the Nostalgia Pilots studio, Hugh and Jason boot up 1996’s “Gundam Wing: Endless Duel” fighting game for the Super Famicom! (Super Nintendo.)

Journey back to the era of Street Fighter II clones as they review this punishing, technical fighter.

Plus, do you remember Surge?

Click HERE to listen online!

Thanks for listening to this podcast! Visit NostalgiaPilots.com for more episodes! You can also support Hugh on Patreon for more cool stuff! Visit Jason at the Talk Nerdy 2 Me Podcast HERE!

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Podcast: CCRC29-Game of Thrones S1E1

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Join the Chrononauts, with special guest Jessica May, as we sample the seeds of television’s current ruling empire.

Click HERE to download the commentary track!

Hugh Likes Comics: Made Men

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Made Men #1
Written by Paul Tobin
Drawn by Arjuna Susini
Colored by Gonzalo Duarte
Published by Oni

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Frankenstein Revenge Noir. It’s a beautiful concept, and Tobin and Susini pull it off brilliantly in “Made Men.” The book opens with a bloodbath, a hit on a team of police officers. The whole squad is mercilessly gunned down. But the squad’s leader isn’t exactly who she says she is. She’s a Frankenstein, and after one of her grandmother’s recipes allows her to survive the bullets, she’s entering the family business to get revenge.
Tobin’s script goes off at just the right clip to toss us into this revenant revenge tale. Susini’s art is a perfect tonal match, gritty and visceral with just the right level of gore. Duarte’s colors are muted and lurid, exactly like the old school pulp the story evokes.
As a collaborative medium, a comic works best when the art and text either support each other completely, or diverge in interesting ways. “Made Men” does the former, and it is exquisite. We get some outstanding montages, as Jutte Frankenstein narrates on top of the gothic-noir art. If you’re a fan of classic noir or classic horror, this is a fantastic start to something you won’t want to miss. You can find Made Men #1 at your Local Comics Shop, or digitally through Comixology!
Thanks for reading this article! If you enjoyed it, please share it! You can also support me on Patreon for more goodies!

Hugh Likes Video Games-Final Fantasy V

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Final Fantasy V
Published by Square (1999)
Played on PS Vita

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Having completed this summer’s Four Job Fiesta, It’s time to take a last look at Final Fantasy V.
V represents a turning point in the series from the design of the early entries, which were much more guided experiences, to more complex strategic systems. It is the last main series game to feature the four crystals as a major plot element, and its the first games since Final Fantasy II with a really crunchy mechanical system underlying the story.
Final Fantasy’s Job System, which was refined and expanded from Final Fantasy III, gives the player freedom to plan and combine skills to overcome obstacles. This is a contrast to Final Fantasy IV, which was much more managed. The goal of that game was to defeat challenges using the resources at hand. This strategic element becomes more important going forward in the series.
V also heralds a shift from the melodramatic, adventurous tone of early games to a darker tone. While there is still a lot of levity in the game, it does deal with some thematic elements such as an inevitable end of the world head on. This clears the way for the more operatic Final Fantasy VI, and the diesel-punk dystopia of Final Fantasy VII. It’s also the last time we are going to see a main cast of just four playable characters until last year’s Final Fantasy XV. While the larger casts in later games provide more flexibility, I don’t know if we get to know the characters as well as we do this last iteration of the Light Warriors. The cast of Final Fantasy V is really charming, and includes one of the first transgender characters in gaming with Faris, who is awesome.
The game itself is somewhat forgotten in the west, as it didn’t come out here until after the fact, and its sound and graphics lack the oomph of IV and VI. But it is exquisitely balanced, and remains fun to play, as can be seen by the Four Job Fiesta challenge. If you haven’t given it a try, You can find the game in the PS1 Classics section of the Playstation store for PS3, PS Vita, and PSP. You can also track down the Game Boy Advance port, which is probably the best version of the game, or check out the mobile port. If you are a JRPG aficionado, give it a try.
Thanks for reading this article. If you enjoyed it, please share it! You can also visit my Patreon page for more goodies!

Podcast: CCRC-Shadow of the Vampire

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As promised in our Nosferatu episode, join the Chrononauts as they watch Willem Dafoe chew through both the scenery and his cast mates in this fictional retelling of the filming of the 1922 classic.

Click HERE to listen along with us!

And until they take it down, you can watch the movie HERE! (Shhh!)

Ooorah!

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Good news, everyone!

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“The City: A Story in 140 Characters” won an Ooorah Award on Wattpad!
The Ooorahs are a community-based Science Fiction award on the site, and I couldn’t be more pleased and humbled by their support.
You can find a list of all the lovely winners HERE, and of course if you haven’t read The City yet, check that out HERE!
I’d like to say thanks once again to the Ooorahs team, particularly Red_Harvey, who contacted me and recommended I apply. Since this seems like the best place to do it, and I feel like I’ve neglected to say so elsewhere, here are a few more thanks.
First of all, I have to give a huge thank you to my husband Jeremy for his constant support, patience, and advice as I worked on this project. His insights and patient assistance with cover design were also invaluable. I’d also like to thank JRD Skinner for his encouragement, and also for being willing to blurb the project when it was really done. I’d also like to thank Jake Bible, both for blazing the Drabble-novel trail with Dead Mech and for prompting the book on his podcast. Finally, I’d like to thank everyone who has reviewed, supported, or even just read “The City.” I’m hard at work on the next book in the140 Characters series, and I hope you dig it.

Hugh Likes Comics: Dark Nights: Metal

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Dark Nights: Metal #1
Written by Scott Snyder
Drawn by Greg Capullo
Colors by FCO Plascencia
Published by DC Comics

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“Metal,” DC’s next big comics event, is equal parts spectacle and classic four-color nonsense. Normally, I can’t stand this kind of storytelling, but Snyder and Capullo are up to something that tugs at my nerdy heartstrings in just the right way.
Ostensibly a Justice League story, this is really a story about Batman. Batman’s membership in the organization has a notably rocky history. He quit to start his own band in the 80’s and in the 00’s Justice League cartoon, he was more of a consultant than a committed member.
“Dark Knights: Metal #1” brings in all that continuity and wraps it with enough bombastic spectacle to hold it together, at least until issue two.
The comic opens in an alien colosseum and pinballs the reader through a ravaged city, an impossible mountain, and a time-lost island with dizzying speed. The event attempts to bring in a bunch of characters who were shuffled off the rosters in one reboot or another, including Hawkman, Lady Blackhawk, and a last-page reveal that I won’t spoil here. Admittedly there is a lot of posing and speech-making about impending doom that gets a little tiresome, but there’s enough great stuff here to keep the reader going through the exposition about an ancient evil from ‘The Dark Multiverse’ that is using Dark Energy, Batman, and magnets I guess? to enter this reality.
But for all the talking and grimacing, the characters all feel on point, and the most important thing is that this is a comic in which Batman stunt-rides a velociraptor. Full stop. There are other fun surprises that I won’t reveal here, but it is some classic, old-school comic silliness that you don’t really need to be up on the latest continuity to enjoy. You can find “Dark Nights: Metal #1 at your local comics shop, or digitally via Comixology.
Thanks for reading this article. If you enjoyed it, please share it! You can also support me on Patreon for more goodies!

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