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Podcast: CCRC53: Dungeons & Dragons S1E9

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Tonight your hosts, Hugh, Rich the Time Traveler, Jurd, and Opop, roll dem bones on Quest of the Skeleton Warrior

Click HERE to listen to the commentary track!

And HERE to watch the episode!

Chrononaut Cinema Reviews is presented by http://skinner.fm and http://hughjodonnell.com, and is released under the Creative Commons Attribution-Noncommercial 3.0 Unported License.

This podcast was originally posted to Skinner.FM on Sunday, 8/18/19.

Fiction: Metamorphosis

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Brian was unwell. He was having headaches. He couldn’t concentrate. He was constantly agitated and restless. Friends urged him to seek treatment, but he refused. It was just stress, he said.
Eventually, they convinced him to see a doctor. He slumped into the subway car on the way over. He hadn’t slept in days.
He felt something trembling underneath his skin. But his skin didn’t feel like his anymore. He slumped against the window, exhausted, and thought, through a red haze, that a cocoon doesn’t know what it is until it bursts.
That was when the other passengers started screaming.

This story originally appeared in Everyday Drabbles, a daily free fiction project on Wattpad. Visit the link for more free stories. And if you enjoy my writing, support my work by buying me a coffee!
Buy Me a Coffee at ko-fi.com

The first collection of Everyday Drabbles stories, Winter, is now available as an eBook from Amazon! Enjoy over 90 short stories for less than two dollars!

Podcast: NP41 – Turn Out the Lights

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Welcome to Nostalgia Pilots! This week, Hugh, Jason, Jurd, and Spence discuss Gundam Wing episode 41: Crossfire at Barge!

Click HERE to listen or download!

This week, Treize makes his dramatic entrance, Relena has never seen a horror movie, and Zech’s beam sword is bigger than before.
Plus, The Nostalgia Pilots say farewell to another character whose name we never bothered to learn, and you’ll never believe what Sally Po found on Craigslist!

Promo: The Melting Potcast

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Hugh Likes Comics:

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Coffin Bound
Written by Dan Watters
Drawn by DaNi
Colored by Brad Simpson
Lettered by Aditya Bidkar
Published by Image Comics

Coffin Bound1

The Skinny: This tale of Action and Philosophy feels like how you remember 90’s Vertigo Comics.

Izzy Tyburn isn’t just going to die. She’s going to unlive. Living in a wasteland of philosophy and barbed wire, she has become the target of the unstoppable assassin known as The Eartheater. But rather than take the fight to the killer, she’s going to destroy her own existence first.
Coffin Bound is a comic about the ways we face or avoid entropy. It is intensely philosophical, and has a 90’s Vertigo vibe, which is not surprising, considering his other recent work is the relaunched Lucifer book from last year. The story features a figure whose head is a vulture skeleton, a strip club where the dancers don’t stop at their clothes, and an assassin who refers to himself, at length, as a ‘psychopomp.’ It is quite good, but it leans much more towards philosophers than action.
DaNi’s art also feels very reminiscent of 90’s Vertigo. There’s a particular panel of her lighting a cigarette which feels straight out of Sandman. I had a great sense of nostalgia for the period in reading the book, whether that was planned or not.
Coffin Bound is the start of a strange and Existential road trip that will feel almost nostalgic to longtime Vertigo Comics fans. You can buy the first issue from your local comics shop, or get it digitally from Comixology.

Fiction: Haute Couture

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EDWinter2

“I don’t love it,” the model said.
“Sweetheart,” the designer took her by the shoulder. His hand sunk deep into soft fur. “This is the MET Gala! You have to go big!”
“There’s such a thing as bad attention, Manny. I’m wearing a freaking bear head. Not only does it feel appropriative, but the animal rights people will kill me!”
“The theme is Bear, Mildred. You wanna show up in a onesie?”
“I may as well show up naked, if this is what you’re giving me.” They both froze.
“Hey…” The subsequent BARE fashion line took the world by storm.

This story originally appeared in Everyday Drabbles, a daily free fiction project on Wattpad. Visit the link for more free stories. And if you enjoy my writing, support my work by buying me a coffee!
Buy Me a Coffee at ko-fi.com

The first collection of Everyday Drabbles stories, Winter, is now available as an eBook from Amazon! Enjoy over 90 short stories for less than two dollars!

Fiction: The Historian

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She went to The Old Churchyard every night. The old graveyard was long abandoned, and most townsfolk stayed well away, even in daylight. But she would go, and dance with the ghosts under the moonlight. She would listen to their songs and stories. She’d ask them questions. She wrote things down.
The ghosts were hungry, but the thing they most wanted was news. Were their relatives doing well? What became of their descendants? She answered their questions where she could.
She was not a witch. She was a historian, who believed in primary sources, even if it made publication difficult.

This story originally appeared in Everyday Drabbles, a daily free fiction project on Wattpad. Visit the link for more free stories. And if you enjoy my writing, support my work by buying me a coffee!
Buy Me a Coffee at ko-fi.com

The first collection of Everyday Drabbles stories, Winter, is now available as an eBook from Amazon! Enjoy over 90 short stories for less than two dollars!

Podcast: NP40 – Smug Laughter

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Welcome to Nostalgia Pilots!

This week, Spence, Jurd, Jason, and Hugh discuss Gundam Wing Episode 40: A New Leader!

Click HERE to listen online!

This week: Trowa still doesn’t remember where he parked, Dorothy makes her move, and Heero is the Leroy Jenkins of Gundam Pilots.
Plus, Noin’s been moonlighting on another anime, and Treize finally leaves his basement.

Promo: Glow in the Dark Radio

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Hugh Likes Video Games: Hollow Knight

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Hollow Knight
Developed and Produced by Team Cherry
Played on Nintendo Switch

The Skinny: It’s as good as you’ve heard

Hollow Knight is a remarkable achievement of an indie game. It falls into a sub-genre colloquially known as a Metroidvania, which is to say it is a platforming adventure game with an emphasis on exploring one huge interconnected map, in which the player gains new abilities to reach new areas. It takes its name from the two best-known examples, Super Metroid and Castlevania: Symphony of the Night. But Team Cherry’s achievement is more than just an imitator. And it is worthy of standing in that hallowed company.
The game sets you as a solitary knight descending into a lost civilization of bug people brought low by a strange infection. As you piece together the mystery of what happened and your own journey’s purpose, traverse miles of twisting interconnected corridors, meet dozens of charming NPCs, and discover untold secrets, all delivered in a gorgeous hand-drawn art style and brutal difficulty.
This game is tough, and it doesn’t hold your hand, but it usually doesn’t force you down a path, either. Once you get certain abilities, there are lots of paths and secret routes to uncover. If you get stuck at one boss, you can always find a new route and go a different way.
This game really nails (get it?) its aesthetic. The color palattes for each area are fairly simple, but paired with hand-drawn and animated characters and backgrounds, this adds up to a system where it’s always easy to tell exactly where you are in spite of the huge map. This also ratchets up the tension and messes with the player as they establish mood and atmosphere. Dirtmouth feels wind-swept and desolate. Greenpath is lush and vibrant. Deepnest is dark and terrifying. In fact, Hollow Knight manages to pull of a trick even most Castlevanias don’t in that I was legitimately frightened at several points due to a masterful use of darkness, tight corridors, and downright creepy sound effects.
Hollow Knight is a breathtaking modern example of 2D action adventure games, with clever challenges, tricky bosses, and charming characters. It is available from Steam and most major console eshops, and I highly recommend it.

Podcast: CCRC51 – Battle of the Planets

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Tonight your hosts, Hugh of HughJODonnell.com, Rich the Time Traveler, Jurd, and Opop, don bird costumes to fight aliens.

Click HERE to listen to the commentary track online!

And HERE to watch Battle of the Planets: Episode One – Attack of the Space Terrapin along with us!

Chrononaut Cinema Reviews is presented by http://skinner.fm and http://hughjodonnell.com, and is released under the Creative Commons Attribution-Noncommercial 3.0 Unported License.

This podcast was originally posted at Skinner.FM on Saturday, July 27, 2019.

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Hugh Likes Comics: House of X

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House of X #1
Written by Jonathan Hickman
Drawn by Pepe Larraz
Colored by Marte Garcia
Lettered by VC’s Clayton Cowles
Design by Tom Muller
Published by Marvel Comics

The Skinny: Hickman’s first X-Men book is a bold first step. But where exactly is he taking us?

For decades, X-Men comics have been firmly situated in the ‘mutant metaphor,’ the idea that mutants, unjustly hated and feared for their superpowers, corresponded to real-life marginalized and oppressed people. Notable examples include Magneto being a holocaust survivor, and the island of Genosha, an apartheid state which enslaved mutants to provide lives of luxury to their human citizens. Usually, this metaphor brings the reader in and establishes sympathy for the characters. With his first X-Men issue, Jonathan Hickman is doing something completely different.
House of X takes a much more outsider perspective. It barely spends any time at all with familiar heroes, and when it does, there’s something decidedly off about them. They are truly outsiders to the readers in a way that they haven’t been since their inception. The story instead follows a group of Ambassadors taking a tour of a new ‘mutant embassy’ established in Jerusalem. Mutants have unified under Xavier’s banner and established a new nation on the Island of Krakoa, a sentient being that was the villain way back in Giant-Sized X-Men #1. Led by Magento, and assisted by a pair of characters that were previously dead, the humans get a tour of the plant-covered building. The rest of the oversized issue are vignettes and infographics that provide background details but also further establish the otherness of this new Mutant Nation.
Xavier’s motives and endgame are still very much up for interpretation, but the whole thing is decidedly sinister.
Laraz’s art is top-notch, and the graphics, designed by Tom Muller, really add to book and establish the stakes. This is, without a doubt, a well-written, drawn, and executed book. But I worry. For over fifty-five years, the mutants were the good guys, and a direct metaphor for oppressed people. If Hickman is flipping that script, what does that say for the politics of this story, and for the Marvel bullpen in general? Marvel has always made a firm stance on where it stood on oppression, right from the beginning. With the state of the world as it is today, this is exactly the wrong time for them to soften it.
I’m not sure where this book is heading, but I can’t deny that I’m hooked. You can get your own copy from your local comics shop, or digitally through Comixology.

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