Home

Everyday Drabbles #200: Hex and Garden TV

Leave a comment

EDWinter2

“When the mist rises out of the pot and starts forming shapes, it’s ready for repotting,” the sorceress said. “Don’t listen to it’s whispered promises of power and glory. These are lies. Just slide your finger up like so, and swipe quickly with your ritual dagger. Be sure to have a second pot ready to go.” She smiled into the camera and held up two pots of roiling smoke.
The camera’s red light faded, and they relaxed. She swigged her tea, and her familiar lit a cigarette. They had to get out of this magical contract. TV was killing them.

Author’s Note: It turns out that Wattpad has a strict 200-chapter limit on stories. So from this point on, Everyday Drabbles will be hosted here on my blog. You can still find the first 199 chapters and the introduction HERE.
Thanks for listening, and please spread the word!

Support Me on Ko-fi

Podcast: CCRC58 – Deck the Halls with Wacky Walls

Leave a comment

banner_2183-500x200

Tonight your hosts, Hugh, Rich the Time Traveler, Jurd, and Opop, dig for the seasonal spirit in someone else’s nostalgia

Click HERE to listen to the commentary!

And HERE to watch the special on Youtube!

Chrononaut Cinema Reviews is presented by http://skinner.fm and http://hughjodonnell.com, and is released under the Creative Commons Attribution-Noncommercial 3.0 Unported License.

 Support Me on Ko-fi

Hugh Likes Comics: Top 5 of 2019

Leave a comment

Die

Die
Written by Kieron Gillen
Drawn by Stephanie Hans
Published by Image Comics

Gillen’s story of a group of adults returning to the magical world they escaped as teenagers is a mix of It and the ’80’s Dungeons and Dragons Saturday morning cartoon. Hans brings a unique, painterly style that makes the world feel as strange for us on the readers. The comic itself is a deep, emotional examination of trauma and the rules we live and play by. But as the characters move across the fantasy world, Gillen repeatedly pulls off the trick of exposing the bleeding heart of what Fantasy is and why we make it.

755856._SX1280_QL80_TTD_

Fairlady
Written by Brian Schirmer
Drawn by Claudia Balboni, Shari Chankhamma, and Marissa Louise
Published by Image Comics

An intriguing mix of mystery and fantasy, Fairlady mixes a modern sensibility with pulp stylings to great effect. A sort of fantasy private eye, Jenner Faulds solves mysteries, bickers with her co-worker at her day job protecting an absent wizard’s tower, and gets bailed out of trouble by her seven-foot tall cat-man bestie. Each issue is a single mystery, and they’re all clever and interesting. Unfortunately, the book was canceled after issue 5, but the trade is available, and this isn’t a book to let pass you by.

771684._SX360_QL80_TTD_771789._SX360_QL80_TTD_

House of X / Powers of X
Written by Jonathan Hickman
Drawn by Pepe Larraz and R. B. Silva
Published by Marvel Comics

House of X and Powers of X were a big gamble, and it’s safe to say at this point that it’s paid off. After years of protecting a world that hates and fears them, the X-Men are trying something new, and approaching their enemies as a new force. The idea of a mutant nation has been tried and failed in the Marvel Universe, but this one has a lot of new, big ideas going for it. I can’t wait to see what Hickman and crew get up to next.

748602._SX360_QL80_TTD_

Invisible Kingdom
Written by G. Willow Wilson
Drawn by Christian Ward
Published by Berger Books

The incisive writing of G. Willow Wilson (Ms. Marvel, Air) and the art of Christian Ward (Black Bolt, ODY-C)is a heady mix. And the intertwined story of a cargo ship captain working for a monopolistic space corporation and an acolyte in a religious order with dark secrets is a little bit Alien and a little bit Star Wars in all the best ways.

784702._SX360_QL80_TTD_784617._SX360_QL80_TTD_

Lois Lane / Superman’s Pal Jimmy Olsen (Tie)

Lois Lane
Written by Greg Rucka
Drawn by Mike Perkins
Published by DC Comics

Superman’s Pal Jimmy Olsen
Written by Matt Fraction
Drawn by Steve Lieber and Nathan Fairbairn
Published by DC Comics

I couldn’t pick between these two standout books, both of which came out around the same time, but are only slightly connected. Both are deep studies of neglected characters that are very different in tone and style from D.C.’s usual fare.
Lois Lane is a hard-boiled story about the world’s greatest investigative reporter as she delves into a conspiracy that cost one of her colleagues her life, with help from Renee Montoya, AKA The Question. It plays the Journalist as superhero part to the hilt, and it is something worth cheering for.
Jimmy Olsen is a more comical and surreal update of the silver age teen sidekick, as he goes into hiding after thinking Lex Luthor put out a hit on him. But this is also the comic where Jimmy Olsen finds himself in a prank war with Batman. Fraction is writing at the height of his Hawkguy powers here, and it’s strange, fascinating, and hilarious.

 Support Me on Ko-fi

Fiction: Magic Hat

Leave a comment

EDWinter2

There must’ve been some magic in that old top hat we found. Dark magic. It brought a snowman to life, briefly. We pulled trinkets from it out of nowhere. It did small favors for us. Kids stuff.
As we grew up, the Hat still gave us what we wanted. But it took a higher and higher toll.
I tried to get away. I disappeared into the woods, got off the grid, and put up wards. But I can’t escape forever.
It’s Christmas Day, and I hear pounding outside the cabin door.
Thumpity thump-thump! Thumpity thump-thump!
It’s getting closer.

This story originally appeared in Everyday Drabbles, a daily free fiction project on Wattpad. Visit the link for over a hundred free stories. And if you enjoy my writing, support my work by buying me a coffee!

Support Me on Ko-fi

Fiction: A Yule Carol

Leave a comment

EDWinter2

The Faerie Queen lounged on her throne and looked at the three subjects before her.
“I tasked you with changing the hearts of humanity so that they will forever celebrate Winter Solstice and sing anew the world, a gargantuan task, and you tell me you have accomplished it in a single night?
“Yes Your Grace.”
She narrowed her eyes at the figures. “How?”
“Oh, you know,” one said, adjusting the cuff on an oversized black cloak. “We just showed a moneylender visions of his miserable life and horrible death, and he basically did the work for us.”
“Well, alright then.”

Support Me on Ko-fi

Podcast: NP48 – Sandrocky Balboa

Leave a comment

NP48.png

Welcome to Nostalgia Pilots! This week, Hugh, Jason, Jurd and Spence discuss Gundam Wing Episode 48: Takeoff Into Confusion.

CLICK HERE TO LISTEN TO THE PODCAST!

In this episode: Treize knows exactly how many people have died for him, Zechs and Peacemillion do not have an understanding, and Trowa needs to keep his mouth shut.
Plus, Wu Fei throws away his shot, and Dorothy wages war on the professional circuit.

Promo: Masterpiece Audio Theatre

Hugh Likes Video Games: Creature in the Well

Leave a comment

589036-creature-in-the-well-windows-apps-front-cover

Creature in the Well
Developed and Published by Flight School Studio
Played on Nintendo Switch

The Skinny: Post-apocalyptic Pinball Action

Creature in the Well is a stylish and imaginative take on a pinball puzzle game, and while it doesn’t always hit its mark, the concept is so interesting in its execution, that I didn’t mind the missteps.
You play as Bot-C, the last of an army of robots tasked with maintaining a huge, failed machine housed inside a mountain. Your tools and materials will feel very familiar to any pinball player, as the task involves supplying power to a variety of bumper-like conduits with a ball-shaped ‘energy core.’ Opposing you in your task is the eponymous Creature, a huge menacing skeletal figure that haunts the installation. It puts traps in your way and taunts you as you bring the machine back to life one system at a time.
The game really succeeds on design. The various rooms, which function as tables, are challenging and surprising, although there is a fair amount of repetition. The machine feels properly foreboding and industrial, and the creature is menacing and impossible, hiding in the shadows revealing only a legion of huge, skeletal hands and glowing eyes.
The difficulty spikes at places, but the levels can be played in any order, so you can skip and come back to challenges and boss fights when you are better equipped. The default settings are a bit fiddly, with the controls set to the face buttons. Your bot is equipped with a pair of blades, and these can be swapped out for various effects. They work much better mapped to the shoulder buttons, but the player can freely customize them.
Creature in the Well is a great little indie action game based on classic pinball mechanics. It’s available from Steam, Xbox One, and Nintendo Switch. It’s well worth your time.

 Support Me on Ko-fi

Podcast: CCRC57 – Dungeons and Dragons S1E10

Leave a comment

10-Zinn-1-500x406

Tonight your hosts, Hugh, Rich the Time Traveler, Jurd, and Opop, witness the original Zinn.

Click HERE to listen to the commentary.

And click HERE to watch the episode. No promises on quality, as this is not the version we watched.

Chrononaut Cinema Reviews is presented by http://skinner.fm and http://hughjodonnell.com, and is released under the Creative Commons Attribution-Noncommercial 3.0 Unported License.

Support Me on Ko-fi

Fiction: Dragon Friend

Leave a comment

EDWinter2

When Clematis started hanging out with the dragons, the other fairies were shocked. They were a insular and xenophobic people, terrified of anyone bigger than they were, which was just about everything. They lived deep in the forest, enchanting their gardens and cursing the rare passerby.
Clematis was different. She wanted to fly through open skies, to see the high mountains and the vast oceans her friends spoke of. The fairy elders didn’t care for her dreams, and they cast her out.
Now Clematis flies where she will, accompanied by her chosen family. And her hoard is coming together nicely.

This story originally appeared in Everyday Drabbles, a daily free fiction project on Wattpad. Visit the link for over a hundred free stories. And if you enjoy my writing, support my work by buying me a coffee!

 Support Me on Ko-fi

Hugh Likes Video Games: Pokemon Sword

Leave a comment

Pokemon Sword
Published by Nintendo
Developed by Game Freak
Played on Nintendo Switch

packshot_sword.png

The Skinny: Pokemon’s eight generation is a mix of familiar mechanics and exciting new ideas in a charming Pseudo-British region.

It’s another holiday season, which means another Pokemon game has descended from the from the Heights of Mt. Nintendo. This year’s is Pokemon Sword and Shield, the second Pokemon game for the Nintendo Switch, and the first non-spinoff entry on the system.
Set in the new Galar region, a charming, fully 3D rendered world based on The British Isles. Starting with Pokemon Black and White, the series has leaned far in to the cultural associations of each region, and this game is no exception. From catching Teapot ghosts to Team Yell, a team of hooligan antagonists, to enjoying a nice curry with your pokemon, the game feels very British. Or at least, reflective of how the Japanese developers view British culture. You play as a young trainer just starting out, chasing the footsteps of your neighbor, Galar champion Leon. Other rivals include the champion’s cheerful kid brother Hop, A goth trainer supported by Team Yell, and a stylish orphan working for a shadowy businessman. All in all, the plot is very familiar. Collect eight gym badges, do some unpaid cataloging work for a local scientist, and battle your way to the championship. The added spice is in the way the gym challenge plays out. Instead of fighting Gym Leaders One-on-One in some thematically decorated room, you take take them on in packed arenas in front of crowds of screaming fans. The gyms themselves are a mix of old school trainer battles and Sun and Moons unique missions, which strikes the perfect balance when topped with a dramatic battle on the pitch.
While Pokemon Sword and Shield does a lot right, let’s get to the nitpicks, and they’re probably not the one’s you’re expecting if you paid any attention to fan grumbles before launch. The game does a good job of letting players discover mechanics, such as Camping, Cooking, and the Poke Jobs system at their own pace, but the gym challenge is totally on rails. You have to visit towns in a certain order, and can only explore more of the map once you’ve collected the requisite badges. With the vast wilderness of the Wild Area to explore to explore, it feels a bit of a throwback when you are forced onto a lockstep path of Routes and Caves. Also, there isn’t as much customization in your party as I would have liked. Every pokemon in your party gains experience, which is great if you’re grinding to take on a gym, but not so great if you are trying to evolve a difficult Eeveelotion at low level.
The other problem is the online functionality. Mystery trade works great, but any other form suffers from a complete lack of communication. You can see other trainers running around the Wild Area, but they essentially become NPCs with canned dialogue. This can be somewhat overlooked. It is a game meant for all-ages, and Nintendo tends towards caution when it comes to protecting minors online. But without any way to communicate, trading becomes a frustrating process of laboriously showing a pokemon to your trade partner and hoping they somehow pull out one you’re looking for and don’t cancel the trade. Even a rudimentary system like in the DS games would’ve been more useful here.
With a mix of new and old systems, Pokemon Sword and Shield are a great little pair of RPGs full of monsters to collect and secrets to uncover in a charming new 3D setting. You can download the game from the Switch eshop, or buy the physical cartridge from your local game store.

Older Entries Newer Entries