December 12, 2018
hughjodonnell
Hugh Likes Comics, Review, Uncategorized
Fantasy, HLC, Horror, Hugh Likes Comics, Image, It's a pun, Kieron Gillen, review, Stephanie Hans
Die #1
Written by Kieron Gillen
Art by Stephanie Hans
Lettered by Clayton Cowles
Published by Image

The Skinny: Less “Dungeons and Dragons” and more “It.”
In 1991, Dominic and his friends played a game, and then disappeared. In 1993, they returned, unable to tell a soul where they had been or what they were doing. And one of them, Dominic’s best friend and GM Solomon, never returned at all. Twenty-five years after that, Dominic receives a strange and chilling birthday present: A crystalline 20-sided die. The game isn’t over.
Writer Kieron Gillen’s first creator-owned project since The Wicked + The Divine tackles nostalgia, trauma, and the scars left by fantastical childhood journeys on adults. This isn’t untrodden ground, of course. It has been approached in all sorts of ways, from the Robin Williams movie “Hook” to Stephen King’s It. This tale hews more closely to the latter, as you might expect. Gillen makes things more interesting by incorporating another element: Dungeons and Dragons. His epigraph at the end of the comic makes the reference more explicit: The unfinished 80’s cartoon which transported six real-world kids to the roleplaying fantasy land. He’s also tapping into the 80’s “satanic panic” surrounding the game, with six kids who were literally swallowed and chewed up by the game. It’s an interesting twist on the concept, and I’m looking forward to seeing where it goes.
Hans’s art is gorgeous, and impliments some cool tricks with light. The is dull, dark, and full of shadows. Not to spoil things, but this is reversed in a double-page spread late in the issue to great effect. And I would be remiss if I didn’t mention the outstanding logo design from Rian Hughes, which takes a D-20 and spreads it flat into a maze of triangular segments. Hans takes it and pulls off a neat trick on the cover, interposing the design for a character and her in-game persona.
Die #1 is an intriguing new fantasy horror series, and I can’t wait to see where it goes next. You can find it at Your Local Comic Shop or digitally from Comixology.
December 11, 2018
hughjodonnell
Hugh Likes Fiction, Review, Uncategorized
Alternate History, HLF, Hugh Likes Fiction, Mary Robinette Kowal, Sci-Fi, The Calculating Stars
The Calculating Stars: A Lady Astronaut Novel
Written by Mary Robinette Kowal
Audiobook read by the author
Audiobook published by Audible, Inc.

The Skinny: A calculator fights to become an astronaut in an alternate 1950’s where a meteor has hit Earth.
The Calculating Stars is a rare and remarkable apocalyptic novel that focuses more on solutions than on breakdown. In an alternate 1952, Calculator Elma York and her husband (and lead engineer of the nascent space program) barely escape the devastation when a meteor strike wipes out the east coast of the United States. While she and her husband get back on their feet thanks to the kindness of strangers, she quickly begins to believe there is a bigger problem: The earth will soon be uninhabitable for humans. They get to work ramping up a space program to get humanity into space before it’s too late, but Elma soon reaches a problem: How can all of humanity go into space if only men are allowed to be astronauts?
An incisive, extremely hard SF novel, Kowal does a lot of neat tricks with this novel, a prequel to her award-winning novelette, “The Lady Astronaut of Mars.” The author does an outstanding job of balancing the technical and social aspects of a novel. Dr. York can do orbital mechanics in her head and is a steady hand on a flight stick, but speaking in public terrifies her.
Kowal masterfully echoes the historical space race and civil rights movements as she lays out her story of Elma’s realizations of humanity’s fate, as well as what she comes to realize about herself and her society, and does what she can to change them. The story is essentially hopeful, but it never overlooks the inequality of American society.
The Calculating Stars is a brilliant Science Fiction novel about an alternate space program filled with unforgettable characters. I listened to the audiobook, read by Mary Robinette Kowal, and she brings her equal talent as a narrator to the text. You can find it in print, ebook and audiobook at Your Local Bookshop, Audible, and The Usual Suspects.
December 5, 2018
hughjodonnell
Hugh Likes Video Games, Review, Uncategorized
Donut County, Have a Garbage Day, HLV, Hugh Likes Video Games, PS4, Puzzle
Donut County
Created by Ben Esposito
Published by Annapurna Interactive
Played on PS4

The Skinny: A charming and funny story-heavy puzzle game about stealing garbage.
The raccoons run Donut County. In a physics puzzle game that homages Katamari Damacy and is almost as strange, You play as BK, Donut County Delivery Raccoon, but your real job is stealing all the town’s garbage (and people, buildings, and geographical features) for the nefarious Trash King.
Each small, self-contained level puts you in the driver’s seat of a hole, which like in Katamari, starts out small and gets bigger the more stuff you grab. Each level has its own mechanical puzzle, from destroying an amusement park to making soup. All of these mechanics are intuitive and fun to use, if a bit on the easy side.
Controls on the PS4 used the buttons and analog stick. It is also available on Steam and Apple devices, and it feels like the game was meant to be played on a touchscreen. Not that it plays badly, in fact, just the opposite. The hole feels a little too responsive to the analog stick, and I was left wondering if playing with touch controls would’ve been a greater challenge.
The story is light-hearted and fun with a large cast of different denizens to hassle and eventually capture. The first half of the game is a sort of trial, as each of the town’s residents relate how BK stole all their stuff and trapped them underground, and then BK’s friend and coworker Mara figuring out how to fix everything. The visuals have a very PS2-era quality to them, but the designs are cute and the whole game is fairly attractive, even with blocky polygons. The soundtrack, by Daniel Koestner with Ben Esposito, is very chill and relaxing. This is a great game to unwind with.
While it isn’t the most taxing puzzle game I’ve played this year, Donut County is a great puzzle game to play with your kids, or to relax with. You can find it on Steam, the Playstation Store, or the Apple Store.
December 3, 2018
hughjodonnell
Hugh Likes Comics, Review, Uncategorized
Chuck Brown, David F Walker, Deiselpunk, Harlem Renaissance, HLC, Hugh Likes Comics, Image, Monster Hunting, Sanford Greene
Bitter Root #1
Created by David F. Walker, Chuck Brown, and Sanford Greene
Color Artists: Rico Renzi and Sanford Greene
Lettered by Clayton Cowles
Published by Image

The Skinny: Dieselpunk Monster Hunting in the Harlem Renaissance
Set in 1920’s Harlem, Bitter Root is the story of the Sangerye family, monster hunters who protect humanity from terrifying monsters called “Jinoo.” But they work in secret, and not without cost. As the older generation passes, the younger members of the family are called upon to step up, but trainee Cullen struggles, and Blink chafes at her role doing “women’s work.” But with the forces of darkness closing in around them, can they afford family tension?
Following their run on Power Man and Iron Fist in 2016, Walker and Greene are back, along with co-writer Chuck Brown, and they are killing it.
Pairing the monster hunting aesthetic with the Harlem Renaissance is a bold and brilliant move from this team. Greene’s designs and costuming are great, full of big chunky machines and a variety of period fashion that looks great on these characters. The night-time coloring is moody and atmospheric, and the period setting reminds the reader that we don’t have to visit fictional countries to see black excellence in comics.
Period punk sub-genres too often get caught up in the pomp of Empire and the glitz of Roaring Twenties, and forego the punk responsibilities for pulpier trappings. Bitter Root does an excellent job of bringing the shine and the shadow of the times to the front. I can’t wait to see where this series goes next. You can find it at Your Local Comics Shop or digitally via Comixology!
November 30, 2018
hughjodonnell
Hugh Likes Video Games, Review
Adventure Game, Gregg Rulz OK, HLV, Horror, Hugh Likes Video Games, Indie Game, Nintendo Switch, Platformer, Video Games
Night in the Woods
Created by Infinite Fall
Published by Finji
Played on Nintendo Switch

The Skinny: A brilliantly designed existential horror game
Night in the Woods is a game that struck very close to home for me. It is about a girl who returns to her dying hill town after dropping out of college and discovers that the home she left has changed. And there’s something in the woods at night…
An indie game that was originally published thanks to a 2012 Kickstarter, NitW has the most effective and well-crafted atmospheres I’ve seen in a long time. And considering that this is a 2-D point and click adventure game with some light platforming elements staring cartoon animals, that is really saying something. But the visuals are so on-point in this game, and they are propped up by witty, charming dialog that is the most natural I’ve seen in a long time. If you can’t fall in love with Mae, Gregg, Angus and Bea by the end of their adventure, I’m not sure you have a heart.
The mechanics of the world reinforce this. Following the story, most of the player’s decisions involve choosing which characters to follow, and talking to everyone. There are a lot of dialog options, and while they don’t seem to effect the story much, they do a great job of revealing character, and lead to so many rewarding character moments, they are worth replaying for them alone. The platforming in this game also feels really good, and walking around on the power lines feels transgressive in a way that reinforces character, and leads to lots of cool exploration and interaction moments, like finding hidden musicians and secret rooms. Going too much further into this game will ruin it, but let me suffice to say that everything in this game works together in a way that makes it more than the sum of its parts.
One of the reasons that his game struck me so profoundly, in addition to the fact that the writing is excellent, the art is eye-catching and endearing, and the mechanics just feel good, is that this is a story that happened to me. Not the mysterious disappearances and hostile forces bits, but I didn’t do so well my first year of college, and had to return to my own rustbelt hometown after a year away.
Mae’s reasons for leaving college and coming home aren’t made fully explicit until the end of the game, but I already understood them, because her experience was so similar to mine. I never hit anyone with a bat, but I felt so many of the same things she did, and playing this game gave me a bit of catharsis for those old wounds.
Night in the Woods is less a horror game than an existential horror game, and you can find it on Steam and the usual consoles. These versions also include Longest Night and Lost Constellation, two microgames the team made as Kickstarter bonuses and to test game elements. The whole package is wonderful, and this game is well worth your timeand attention. And Gregg rulz, OK?
August 22, 2018
hughjodonnell
Hugh Likes Fiction, Review, Uncategorized
HLF, Hugh Likes Fiction, Kelly Robson, Tor
Gods, Monsters, and the Lucky Peach
Written by Kelly Robson
Published by Tor

The Skinny: Post-apochalyptic time travelers go back to Bablylon to take notes on ecology.
In Gods, Monsters, and the Lucky Peach, Kelly Robson adds a lot of new twists to a formula that goes back to H. G. Wells. Her time travelers are scientists from a post-collapse future, but they don’t go back to change history, they’re ecologists taking notes and samples to save the future. And that is just the start of her resurrection of a sometimes tired genre.
The main story follows Minh, an aging scientist who restores lost habitats on the surface of a decimated Earth 200 years in the future. Minh seeks control over her work, her life, even her own biological processes, which she tweaks for maximum efficiency. But when she travels back in time with a small team to gather data and samples a Tigris and Euphrates, she’ll have to learn to manage with the help of others. Her story is contrasted with short, myth-like passages from the story of the king of Ur, and the reader quickly discovers that this is one story from two points of view. It’s something difficult to pull off, that Robson handles with style.
The characters are well-developed for a novel of this length, and I especially liked Minh’s micromanagement of her biological processes as a way for her to cope with the huge problems in her environment that she can’t. There is a lot of far future science, with little explanation, that might feel like technobable to a lay person, but if you’re looking for a short novel overflowing with cool science and unexpected perspective, this one’s for you.
August 14, 2018
hughjodonnell
Hugh Likes Comics, Review
DC Comics, HLC, Hugh Likes Comics, The Sandman, Vertigo
The Sandman Universe #1
Story by Neil Gaiman
Written by Simon Spurier, Nalo Hopkinson, Kat Howard, and Dan Watters
Drawn by Bilquis Evely, Tom Fowler, Dominike “Domo” Stanton, Max Fiumara, and Sebastian Fiumara
Colors by Mat Lopes
Letters by Simon Bowland
Published by Vertigo

The Skinny – Vertigo returns to The Dreaming to introduce a quartet of Gaiman-inspired comics.
“The Sandman” was one of those pieces of culture that came into my life right when I needed it to. I read it in my early twenties, after it had ended, and had been collected into trade paperbacks. Ultimately a story about storytelling, it was very different from DC’s four-color Superhero offerings, even though it shared a setting, or at least a common world.
The Sandman Universe #1 brings back that type of storytelling with a fresh start. Essentially, this serves as a reboot and introduction to four Vertigo books all reaching back to Gaiman’s seminal ’90’s work.
The current incarnation of Dream is missing (following the events of DC’s Metal event) and dream raven Matthew heads out to the mortal realm to find him. Along the way encounters various other stories without being much involved in them. The stories as presented are a bit thin, but feel very authentic to the original Sandman and Vertigo comics, and they’re gorgeous to look at. Mat Lopes’s coloring ties them all together, and they have that distinct soft palate that set Vertigo apart from its four-color contemporaries.
The Sandman Universe #1 is a small aperitif after so many years away from these stories, but it’s a tease for some series that do have the potential to reignite that particular spark. You can take a look for yourself at your local comics shop, or digitally from Comixology.
August 3, 2018
hughjodonnell
Hugh Likes Fiction, Review, Uncategorized
A Big Ship at the Edge of the Universe, Alex White, Fantasy, HLF, Hugh Likes Fiction, Sci-Fi, Space Heists, Space Opera
A Big Ship at the Edge of the Universe
Written by Alex White
Published by Orbit

The Skinny: Spaceship is Magic
Alex White’s new novel, A Big Ship at the Edge of the Universe is a seamless Sci-Fi/Fantasy adventure about the misfit crew of a smuggler ship caught in a galactic conspiracy. White is a remarkable stylistic juggler, matching magic and high-tech space opera in a believable, lived in universe filled with despicable anti-heroes you can’t help rooting for.
When well-to-do racing star Nilah Brio witnesses a bizarre murder on the track, her only hope may rest on the dubious shoulders of fighter pilot turned con-artist Elizabeth “Boots” Ellsworth. But after selling fraudulent treasure maps for years, have they stumbled on the real thing? And more importantly, can they avoid the powerful forces on their trail long enough to get it?
White’s novel is an action-packed thrill ride of an adventure novel. But what really impressed me is the well thought out universe White creates for his characters to bust their way through. The magic system is intricately crafted, and feels like a real part of the world rather than set dressing. The technology of the setting uses magic in a number of surprising and delightful ways. Each character has their own magic, of varying types, and they can use it like a signature, or to interact with technology, or even fire weapons. Everyone except Boots, that is, who is one of the rare people born without magic. It’s a nice bit of the story that builds the world and characters in interesting ways.
With this first novel, White offers us a character-focused look into a compelling fantasy future. Fans of Becky Chambers’ The Long Way to a Small, Angry Planet will find a lot to like in this scrappy crew of adventurers, with plenty of space-faring action and interplanetary politics to satisfy the most hard-core old school Space Opera fan. You can find A Big Ship at the Edge of the Universe at your local independent bookstore, or from the usual digital suspects. I heartily recommend it.
July 16, 2018
hughjodonnell
Hugh Likes Comics, Review, Uncategorized
Cake, HLC, Hugh Likes Comics, Marvel Comics, Wolverine, X-23
X-23 #1
Written by Mariko Tamaki
Drawn by Juann Cabal
Colored by Nolan Woodard
Lettered by VC’s Cory Petit
Published by Marvel Comics

The Skinny: Laura and Gabby are back in a new comic with an old name.
I fell in love with Tom Taylor’s take on Laura Kinney, and was sad when All-New Wolverine ended, only to be rebranded with the character’s original hero name, X-23. I picked up the first issue with a bit of apprehension, but Mariko Tamaki’s story is still character-focused and full of heart, and it is going in some very interesting directions.
Laura is the clone of Logan, the original Wolverine. She was created to be a weapon. Recently, she met her sister Gabby, a younger clone of herself created for the same purpose. Now they’re out in the world, hunting down the rogue operations like the ones that created them. But their operations may put them into conflict with Laura’s old acquaintances, and fellow clones, the Stepford Cuckoos.
Stories about clones are stories about what it means to be human. They are also often, in the case of movies like “Blade Runner,” about people forced to deal with things that they are not prepared for, children in adult bodies. Tamaki has this down pat, picking Laura and Gabby up where Taylor left them and putting them in a situation they can’t cut their way out of. She very elegantly shows her understanding of the two leads personalities and puts her own spin on them. Taylor’s Gabby was light, silly, a spot of comic relief with the barest hint of the shadow a comic like “Wolverine” calls for. Tamaki carries all that over, but also zeroes in on the concept of Gabby as a child, and Laura as a young woman, barely out of her teens, thrust into the role of caregiver. It leads to some really nice moments that deepen both characters.
Juann Cabal, who worked on All-New Wolverine, does a great job on pencils, and Woodard’s coloring is excellent. Particularly the way he colors Gabby, with little cartoonish spots of color to highlight her changing moods. I also liked the conceit that the art hanging in the X-Mansion is all based on classic X-Men covers. It added some fun little background details for long-time fans.
X-23 #1is on sale now at your Local Comics Shop or available digitally from Comixology. It’s a great place to jump on if you missed All-New Wolverine, and a welcome return for fans of Laura and Gabby.
July 9, 2018
hughjodonnell
Hugh Likes Theatre, Review, Uncategorized
Blythe Haynes, Fringe Festival, HLT, Hugh Likes Theatre, K T Bryski, Toronto

Six Stories, Told at Night
Directed by Blair Haynes
Written by KT Bryski
Starring Blythe Haynes, Alexandra Milne, and Isaiah Kolundzic
The Skinny – KT Bryski and Blythe Hayne’s award-winning audio drama shines as an independent theatrical production.
I wrote about Six Stories, Told at Night when it was first podcast back in 2016. Since then, it has gone on to win a Parsec award, and is now a black box theatre production in this year’s Toronto Fringe Festival! The conversion between one-woman audio drama and stage production is outstanding, and the work blossoms under the talents of not one, but three amazing actors.
The story remains largely the same. When Sam’s childhood friend Joelle disappears, she resolves to find her. But Joelle hasn’t gone just anywhere. She’s gone to Elf Land, the world all stories come from, and it will take a very special story for Sam to follow her there. Along the way, Sam examines their relationship and the stories they grew up sharing, a series of French Canadian folktales that are the only clues she has to finding her friend.
“Six Stores” stars Blythe Haynes, the original actor from the audio drama as Sam, and Alexandra Milne as Joelle. They both trade off parts in the stores as well, shifting seamlessly as the present to the past and from Sam’s Imagination and memory to the folktales themselves. Isaiah Kolundzic rounds out the cast as Coyote, as well as any additional male parts as required. The benefit of seeing the drama as a play is seeing the actors bounce against one another, and watching as they slide from role to role, from story to storyteller. Each of them inhabits the stage differently, and the tension, dramatic and personal, sparks off of them.
Haynes, as Sam, is a coiled spring, all still nerves and unspent energy. Milne practically dances across the stage, all grace and calculated action, while Kolundzic is pure chaos as he shifts from Trickster God to werewolf to other, more terrifying monsters.
“Six Stories, Told at Night” is presented at the Theatre Passe Muraille as a part of this year’s Toronto Fringe Festival through July 15th. If you can get to Toronto to see it, go check it out!
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