The first humans on Mars had a good idea of what to expect. Or at least they thought they knew. The canals had been well studied by robot and remote camera before any boots hit the red, rocky soil. The evidence for and against the habitation of Mars had been studied, and the papers had settled the question. Science had proven that Humanity was alone in the solar system. Except for maybe Ganymede, of course. But while science was sure that the famous canals were a natural formation, the team was unable to explain the presence of the water skis.
Hugh Likes Comics: Loki, Agent of Asgard
April 28, 2014
Uncategorized HLC, Hugh Likes Comics, Loki, Marvel Leave a comment

Written by: Al Ewing
Drawn by: Lee Garbett
Published by Marvel Comics
Loki’s had a strange time of it lately in the Marvel Universe. He’s died, come back to life, co-starred in a few hit movies you might have seen, and was even on a team of (Young) Avengers. Now Marvel has given him his own series, and it’s great stuff.
As a God of Lies and Mischief, Loki understands the power of stories better than anybody, and there is a lot of information floating around about Loki’s past. That past could destroy him if he’s not careful, so he’d like to take it back. The only ones powerful enough to expunge his record is the All-Mother, a trio of ruling goddesses. So Loki’s out in the world working for them doing what he does best: making mischief.
This is a very modern take on an old character, and I love it. It’s written with fans of the movies in mind, but it reminds me a lot more of one of my favorite books, American Gods by Neil Gaiman. Forced to interact more closely with the modern world, Ewing’s Loki feels much closer to his mythical roots than Lee and Kirby’s God of Evil.
It helps that Ewing’s take springs right out of Young Avengers Vol. 3, which was my favorite comic of last year. Loki’s smart, clever, and more than a bit mysterious. He’s out robbing casinos, climbing Avengers Tower with his Seven-League Boots, and even going speed dating! My favorite bit is a spot of panels where someone sees Loki in his Asgardian clothes and asks if he came from a Con. He smiles and says “There’s always a con going on somewhere.” This comic is pure fun.
Garbett’s art is great as well, with beautiful colors by Nolan Woodard. Everything looks, well, magical, with clear but stylish layouts and splash pages. There is a bit in the third issue where Loki travels magically, and actually crosses through the gutters. It is a very cool effect.
This is a series full of myths, mystery, cleverness, and a joy. Loki’s got a plan, and it looks like it’s going to bring him into the crosshairs of ancient hero Sigurd. I can’t wait to see what the Trickster’s got up his sleeve.
Loki Agent of Asgard 1-3 is available from Your Local Comics Shop, and digitally from Comixology. And don’t forget, Saturday May 3rd is FREE COMIC BOOK DAY!
Hugh Likes Comics Classic: Nextwave: Agents of HATE
April 20, 2014
Uncategorized Comics, Comixology, Explosions, Facekicks, HLC, Hugh Likes Comics, Nextwave, review Leave a comment
Written by Warren Ellis
Drawn by Stuart Immonen
Published by Marvel Comics
2006’s “Nextwave: Agents of H.A.T.E.” is the best super-hero comic nobody read. It’s a cynical, action-heavy book about washout super-heroes that will teach you to love again. The Nextwave Squad were going to be the elite Super-hero team of the Highest Anti-Terrorism Effort. (H.A.T.E.) Until, that is, they discovered that H.A.T.E. is a front for the Beyond Corporation, a rebranded terrorist organization interested in field testing bizarre weapons of mass destruction on American Soil. They go rogue, steal an experimental aircraft, and set to work stopping H.A.T.E.
“Nextwave” was a comic ahead of its time. A parody of Marvels greatest excesses, it recast five c-list heroes as scenery chewing, trench-coat wearing action stars with severe personality issues. At a time when Marvel was pitching overblown crossovers like “Civil War,” Ellis boiled it down, doing short, fun action movies in two issues. These story’s were thrilling, easily digestible, and more importantly, irreverent. In the main universe, Marvel’s heroes were making gritty choices and compromising their ethics fro security. Nextwave was kicking broccoli-based HR Robots until they exploded.
Immonen’s art, which is absolutely gorgeous, helps. It’s as bright and beautiful as story is darkly comedic. Every kick and explosion is delivered with aplomb. The characters all have a manic gleam in their eye and a middle finger thrust towards convention.
Even the editorial team was in on the joke, with a letter page written by a delusional mail-sorting machine. “Nextwave” even had its own theme song, with the lyrics printed in issue one, and an MP3 recorded by editor Nick Lowe’s band “Thunder Thighs.”
“Nextwave: Agents of H.A.T.E” was a sly, silly, chop-socky gem of a series, and it remains a cult favorite. You can pick it up in trade omnibus from your local shop, or in digital issues from Comixology.
Nice Kicks!-April, 2014
April 14, 2014
Uncategorized kicstarter, Nice kicks! Leave a comment
I love crowd-funding! It combines the heart-warming pleasure of supporting friends and projects I believe in with the thrill of gambling on a project’s success. Here are my latest finds:
Hosted by Mark and Chris from the Misdirected Mark Podcast, Queen City Conquest is a 3-day table-top gaming convention in Buffalo, NY. It’s a smaller, more intimate convention, and a lot of fun. This year’s con is going to fall on September 19th-21st, so of course they’re going to have a pirate theme. They are mostly looking for pre-sale tickets and sponsors, but if you are near the Buffalo area, back this project and come game with me!
Another podcast related project, “Movie Fighters” is a premium bad-movie podcast hosted by Matt Wilson and Chris Sims of War Rocket Ajax. They began the ‘cast as an incentive when their sponsoring site, Comics Alliance, briefly shut its doors. Every episode, they watch a b-movie of a certain style, and follow up with an in-depth review. They’ve watched live-action video game adaptations, wrestling movies, and the worst in holiday films. The original cast was hosted on Band Camp, which is not a great system for longer podcast files. They want to move the podcast onto iTunes, and this project will pay for another year of terrible cinema expirences.
Storium is an online game that combines storytelling with tabletop RPG elements to let groups of people make their own stories. I’m not exactly sure how this is going to work in practice, but the game has support from some of my absolute favorite new writers. Mur Lafferty, Saladin Ahmed, and Chuck Wendig are all providing settings for the game, amongst others. Have you and your friends ever wanted to play in the head of your favorite author? Storium looks like your chance.
On the Indiegogo side of the fence, Scott Roche is crowdfunding the sequel to his original all-ages Sci-fi novel Ginnie Dare: Crimson Sands. I greatly enjoyed the first one, and am excited for Ginnie’s next adventure.
Fiction: The Freelance Hunters in “The Gold Equations”
March 17, 2014
Uncategorized Fiction, The Freelance Hunters, The Gold Equations Leave a comment
Thanks again to everyone who gave a review or spread the word about Glory’s Gauntlet. Here’s a brand-new short story featuring our not-quite-noble heroes!
The Gold Equations
With a final howl of rage and pain, the beast died on the tip of Incisor. When it fell limp, Joachim pulled the magical spear from the thing’s heart, and stared down at it. He watched the still form and weathered the rush of emotion and sensation he always felt after a battle. The Filcher did not seem quite so monstrous now, clearly visible under the torchlight. It was not a creature made for fighting.
It was a chimera, a monster created by magic from the parts of several beings. It had the mottled wings of an owl, patterned in gray, brown and black. Its teeth and claws had a rodent-like quality, for climbing and gnawing through any obstacles. It had the delicate limbs and body structure of a great cat, and the face and hands were distinctly humanoid.
The creature had never spoken, but Joachim could sense the intelligence in it. The Filcher was something of a local legend. As the name implied, it was a tool created for the purpose of sneaking into villages or country estates and stealing valuables. Over the years, many attempts had been made to track down and kill the beast, but even sightings of it had been rare enough that it was still considered a myth by most. One nobleman, the Duke Hideikon, was so certain he was plagued by the beast that he had hired the Freelance Hunters to bring back the creature’s head. But the small retainer he had offered was nothing compared to what they found in the beast’s underground lair.
They had tracked it though fens and swamps to a chamber hollowed out beneath a pair of huge, skeletal trees. The tiny entrance was nearly impossible to spot, but Glory moved the earth with her magic, and Bingo had secured a rope. Joachim had climbed down and finished the beast. His surprise at finding such a huge space under the swamp was nothing compared to what filled it.
Everywhere Joachim shone his torch, the flame was reflected in gleaming gold. Coins of every denomination had once been scrupulously piled against the cave walls, but their sheer number had collapsed them into massive heaps. There were other precious things as well: Statutes and carvings, bits of gleaming dress armor, paintings rotting and mildewed in gilt frames, an armory’s worth of ceremonial swords and daggers inlaid with silver, and a small pile of gems, in an endless variety of color, cut and clarity. And in the center of the room, a skeleton in tattered robes. Glory stood over it, making notes. She had the faraway look in her eye that told Joachim that she was examining the corpse with a wizard’s sight.
“Judging by the amount of residual ley connections between the corpse and the chimera, I think we can assume he was its creator,” she said.
“Can you figure what offed the sparker?” Bingo asked. He paused in his inspection of the cave. The space was a hollow of earth and rock, probably not all-together naturally formed. It was nearly invisible, and almost dry when the Filcher was using it as a lair, but they had widened the entrance, and a steady stream of water and mud had begun to collect in the basin.
“I think he was killed by his own creation. Look at the rough treatment of the clothing. The chimera stripped him of anything valuable and then continued with its programming.”
“Wait,” Joachim said. He had never been quick to grasp the workings of magic. “Are you saying this was a mage-made creature?” Glory sighed and dusted off her hands on her coat.
“Obviously. Just look at it. It was clearly a creature stitched together for the purpose of creating a perfect thief. And the bastard used a Hillfolk to do it. I’m almost sad I didn’t get my hands on him myself. This is the grossest misuse of magic.”
“So he flashes up this side-show attraction, trains it to prig, and then gets owned by his own monster? Is that even legit?” Bingo asked.
“I’m no expert in Chimerstry, but from what little I’ve studied, I’d have thought it impossible. Chimeras aren’t technically alive. They’re basically golems made out of different animal parts and patched together with healing magic. So most would be programmed not to harm their creators, but this one obviously had some very specific programming as well.”
“Such as, ‘Defend the horde from anyone who enters?'” offered Joachim.
“Quite so. And when he came to collect the treasure the Filcher stole, it must have been unable to resolve the contradiction and went berserk. Foolish, really.”
“But his loss is our gain, right?” Joachim said, rubbing his hands together in excitement. There was enough treasure here to set all three of them up for life!” His companions shared an embarrassed look.
“Joachim, I don’t think you’ve considered the Gold Equations,” Glory said. A new fall of mud and earth splashed to the cave floor, as if to punctuate her sentence. Monsters and traps brought many would-be adventurers to an early end, but nothing killed one surer than greed.
“A treasure hunter can only leave with as much as he can carry safely,” he said, as though quoting from a shared text. “Of course, but look at it all! We can’t just leave it here!” Glory brushed some mud from her sleeve and fixed him with a hard look.
“How do you expect to get it out of here, then? Our only exit is up a long rope tied to a dead tree.”
Bingo pulled a foot-long sword with a saw-like blade out of his pack and handed it to the wizard. Then he took the warrior aside.
“Joachim, We’ve been out here bug-hunting for a week. Going crow-wise back to the apple-sellers will take at least to days. The rainy season’s coming on, and we Jemmied the area but good getting down here. We’re out of time, mate.” He splashed his boots in the ankle high water to emphasize his point.
“But there has to be another entrance. The filcher got this much treasure in, after all,” Joachim protested.
“A kennuck a time adds up over forty years. It busts me, too. If there was another seeker out of here, I would’ve Palled it.” Glory carefully handed the short sword over to Joachim. The blade was glowing white hot. Raindrops sizzled where they struck it. He stared at it for a moment before starting to work freeing the head from the Filcher’s neck.
“Alright, what about magic, Glory? Can we shrink it all down, maybe? Or make it lighter than air?” Glory rolled her eyes behind his back.
“That’s not really an option. First of all, Gold is an element. That’s much more difficult to alter than a compound substance.”
“What, like Earth and Fire?” She sighed.
“It’s a different kind of element. You know what, never mind. I could do it, but we don’t have the time, and besides, the gold would be worthless afterwards.”
“Why?” The idea of worthless gold had no place in Joachim’s head.
“Alchemy, man! She wasn’t the first magician to try and get rich quick through magic. It’s not exactly honest, but turning base metals into valuable ones is one of the cornerstones of the discipline. Bankers started looking for the signs, and an honest one wont touch so much as a coin if there is magic on it.”
“But, gold is gold, isn’t it?”
“Would you trust coins a magician gave you?” He didn’t have to think about that one.
“I see your point, but we’ve got a few minutes, surely?”
“This place was kept dry by spells tied to the Filcher. Now that it’s dead, everything’s gone unstable, and water will go the path of least resistance.”
“You mean, we’re about to be flooded down here.” He sighed, and went back to work removing the head from the Filcher’s shoulders.
“Exactly. How’s that head, coming. We can carry that out, at least.” He finished chopping the head off of the monster and shoved it into a sack. At least their reward would cover the trip’s expenses.
The earth was dripping and sliding all around them, now. Piles of treasure were swallowed up one after another, and Joachim found himself unable to do a thing to stop them. He let his companions, being much shorter than himself, climb up the rope out first. The mud was up to his waist by the time he started his own escape. He heard the groan of roots slipping in the mud under his weight, smelled the damp rushing of water and soil. He felt his dirty hands slip on the wet rope several times. It was as harrowing an escape as he had ever attempted in his days as a mercenary, and by the time he reached the surface as was back in the storm with the other Freelance Hunters, there was nothing left but a watery sink hole beneath a pair of dead oaks.
Joachim stared down at the hole for a long time, knowing it was impossible to go back, but unable to leave the treasure behind.
“There was enough down there to live a soft for a dozen lifetimes,” he said. Bingo came up beside him and clapped him on the back. It was a long reach for the Hillfolk.
“Like you’d be able to settle down,” he smirked. That got him to smile, at least.
“Maybe,” he admitted.
“You win some, you lose some,” Glory said. “Those are just the way the Gold Equations play out. You can’t spend what you drown trying to carry. We completed the mission, and we’ll be set for a little while when we get back to the Duke. He’ll show us his gratitude, and I have a few things I can look up when we get back to the city. It wasn’t a total waste.”
“True, but there was an entire fortune down there,” Joachim muttered petulantly.
“I wouldn’t say an entire one,” Bingo said. He reached into his jacket and with a flourish like a stage conjurer, produced an emerald the size of an apple. “I pulled this while you and the wizard were debating the Gold Equations.” He winked.
While the Duke was not as quite as generous with his gratitude as they hoped, the Freelance Hunters still managed to winter very comfortably that year. When they passed by his estates the next spring, the swamp was completely unrecognizable, and they could not find the site of the Filcher’s nest. To this day it has never been found, but it remains a topic of local interest, and occasionally an old coin is discovered in a stream or under a field. They are considered practically magical by the villagers, and are said to change the fate of whoever finds one.
The results of Operation: DBtBFS!
March 2, 2014
Uncategorized Contest, Operation DBtBFS, The Freelance Hunters, video Leave a comment
Thanks to JRD, Rosemary, Janelle, Tibbi, Nuchtchas, and Line Noise for your reviews! Also, thanks to everybody who spread the word about the operation. We didn’t reach the goal of nine reviews, but I’ll be posting a new short story, “The Gold Equations,” to this space soon!
Congratulations to our prize drawing winner, TIbbi!
Nice Kicks! February-March 2014
February 20, 2014
I’m a big fan of crowd-funding, particularly Kickstarter. Here are some of the projects I’m backing right now that I want to recommend to you:
Launched by Maximum Fun Network proprietor Jesse Thorn, “Make Your Thing” is going to be a conference for independent creators in October. Make Your Thing is a trade conference dedicated to independent creators. Speakers will include cartoonist Kate Beaton, musician John Vanderslice, and radio producer Jay Allison. Tickets themselves are expensive, and time is short, but this would be an amazing event.
The Curse of Dillinger’s Diamond
Author and podcaster Tee Morris’s Billibub Baddings mysteries are excellent post-modern novels. Imagine The Maltese Falcon meets The Lord of the Rings. Billi was a Dwarf in a classical fantasy land until a portal dropped him, and a nice collection of very dangerous magical artifacts, in the heart of Prohibition-era Chicago. After two successful novels and a podcast, Tee put Billi on the shelf to work on other projects, but fans, myself included, have been clamoring for more. Tee’s looking for $15,000 to cover a print run and other indie publishing costs.
Another conference-based Kickstarter project, last year’s first-ever Gaymer X focused on LGBTQ issues in gaming culture. It provided a safe space for LGBTQ nerds to both express their sexuality and their geekiness. Although successful, Gaymer X needs additional funds to expand and continue for a second year. X2 is shaping up to be another fabulous convention, both for the LGBTQ community, and allies alike, because everyone games.
I Just want to do better than “Baboon Fart Story.”
February 17, 2014
Ladies and Gentleman, Meet Baboon Fart Story.
Baboon Fart Story came from this excellent blog post from Mr. Chuck Wendig. Go read it, it’s very smart.
Seriously, Go read it.
I’ll wait.
OK, We’re back? Good.
The post is a good piece of criticism, and getting the ebook up is a nice bit of cheeky humor, but here’s the rub:
As of writing 10:30 PM EST, February 17, 2014, “Baboon Fart Story” has eight five-star reviews on Amazon.com. EIGHT.
Glory’s Guantlet, my new collection of short fiction has zero. I’m losing eight to nothing to BABOON FART STORY. This cannot stand.
So I am officially announcing Operation do better than Baboon Fart Story, soon to be followed by operation come up with better operation names. But I need your help.
Go and review Glory’s Gauntlet on Amazon.com between now and February 28th. It doesn’t have to be a 5-star review. Be honest. If I have nine or more reviews on March 1st, I’ll post a brand-new Freelance Hunters story here, and I’ll pick one of the reviewers and send them a special prize which I haven’t decided yet.
So go! Review! Spread the word. We can’t let the baboons win.
Hugh Likes Comics: Amelia Cole and the Unknown World
February 5, 2014
Uncategorized Adam P Knave, Amelia Cole, Comics, D J Kirkbride, Fantasy, HLC, Hugh Likes Comics, IDW, Monkeybrain, Nick Brokenshire, review Leave a comment
Amelia Cole & the Unknown World
Written by D. J. Kirkbride and Adam P. Knave
Drawn by Nick Brokenshire.
Published by Monkeybrain (digital issues) and IDW (tpb collections)
Amelia is a magician with an unusual talent: Thanks to her Aunt and Mentor Dani, she can travel between the ‘magical’ and ‘non-magical’ world, and she has a habit of using her powers to stick her nose into matter that the police would rather she didn’t.
When the two start to merge, Dani sacrifices herself to seal them off again, and Amelia finds herself alone in a THIRD place she knew nothing about: A world where magic and technology exist side-by-side.
After she manages to settle in, however, Amelia finds out that the two aren’t exactly equal. Magicians have special status in addition to powers, and Amelia attracts the unwanted attention of “the Protector” after she uses magic to save ‘mundanes.’
“Amelia Cole” is a story about finding your place in the world, and doing the right thing. The story is fairly nuanced. Amelia’s vigilantism causes as much trouble as it solves, but she still doesn’t hesitate to do what she can. She’s a heroine that works by guts and instinct rather than a damsel in distress. Even The Protector isn’t all-bad, even if the system he works within wears him down to a core of anger and frustration.
Brokenshire’s art is a real winner. His crowds and cityscapes breath with life, and more than a few hidden easter-eggs that reward careful reading. The designs for Amelia are great as well. It’s sad how rarely we see a comic book heroine wearing actual clothes.
Amelia Cole and the Unknown world marks the first part of what will hopefully be a long series of adventures. Volume Two, Amelia Cole and the Hidden War, continues her adventures in the strange world she finds herself in, and I can’t wait.
Amelia Cole and the Unknown World is available digitally through Comixology, and in print from IDW.
Tactical Retreat: Smoky Writers 2014
February 1, 2014
Uncategorized podcasting, Smoky Writers 2014, Writing 1 Comment
Last week I was invited to Pigeon Forge, TN to take part in the first annual Smoky Writers retreat. The outing was organized by Alex White, and included fellow writers/podcasters Pip Ballantine, Tee Morris, Lauren Harris, Rosemary Tizledoun, Bryan Lincoln, and Beth Hayes Bailie. It was, I’d have to say, a resounding success.
First of all, it was the longest and most remote of any retreat I’ve been on before. Driving twelve hours south to Tennessee in January isn’t exactly fun, but it gave me a great chance to clear my head and prepare for four days of uninterrupted word-grinding. And boy, did I need to step back. The day job has been a bit stressful to say the least, and trip could not have come at a better time.
Secondly, I can’t talk about the retreat without mentioning THE FOOD. Not only did I not have to worry about providing my own grub, but I don’t think I’ve eaten so well in my life. We had not one, but two gourmet chefs on hand, Alex’s wife, Renee, AKA The Domestic Scientist, and their friend Matt, who is a chef for high-ranking Army brass. From a plate of perfectly prepared pork tenderloin waiting for me when I arrived, to the flan that ended our last meal, we ate like royalty.
Thirdly, there was scheduling and accountability. Having a team of chefs gave us a regular clock to go by. We had breakfast, wrote, ate lunch wrote, and then before dinner, we shared a sample of what we had written that day. This was new to me, and it was brilliant. I don’t think anyone would have slacked off if we hadn’t shared, but I know that I worked harder for knowing that I was going to read.
It wasn’t a critique circle, but I did get an immediate reaction from other writers, and that really elevated the work I produced.
Finally, we reserved the evenings as time off for relaxing. This helped center me in addition to being a lot of fun. It might not have made a difference, but I don’t think I would have been as successful on the page if it weren’t for getting taken by cookie Matt in one hand of poker, playing an opportunistic former meth-dealer in Alex’s RP game, or spending time in the hot tub with Lauren, Rosemary, and Bryan.
Writing is, for the most part, a lonely exercise, and one that takes place mostly in our own heads. I was incredibly nervous approaching this retreat, because I was going to be working with artists that, frankly, blow me away. Tee and Pip were some of the first podcasting novelists. Bryan and Alex create absolutely breathtaking soundscapes in their productions. I didn’t know how I was going to stack up against creators like that. The Smoky Writers taught me to leave my Imposter Syndrome at the door.
At the retreat, I made about 12,000 words of progress in my Urban Fantasy novel Changeling, and completed the first draft of a short story called “Fire Bear’s Day Off.” I learned a lot about maintaining my work/writing/life balance, having the courage to share my work, and to have more confidence in my ideas, and to write to my passions.
Most importantly, I made a stack of precious memories that will last a lifetime. Thanks again to Alex, and everyone at the retreat for making it such a great experience.


