Castlevania
Konami
Nintendo Entertainment System
250px-Castlevania_NES_box_art
October is Dracula Season here in the Hugh Likes… HQ, and for my money there is no better modern representation of the character than the Castlevania franchise.  The original, produced by Konami in 1987, is a classic example of the old-school challenge of the NES.  Tough but never entirely unfair, the player controls Simon Belmont as he fights his way through Dracula’s castle to his showdown with the King of Vampire himself.
The original game has a fun, almost campy sense of atmosphere as Belmont fights his way through a laundry list of B-movie monsters.  Famously difficult, the game really conveys the feeling of the environment itself as an adversary.  This is a difficult balance to achieve, because it can more often feel like the player is fighting the programmers rather than the game.  Like Nintendo’s flagship Super Mario Bros, Castlevania is a sprawling environment that relies on careful exploration, precise timing, and sharp reflexes.  Belmont is armed with an upgradable whip and a variety of subweapons that he finds in the castle.  While blindly rushing ahead and collecting every subweapon as it drops can result in a series of deaths, a careful strategy, admittedly formed through trial and error, guides the player through each level.  A very generous continue system for the time lets the player keep trying for as long as they like.
With the sad news that Konami is scaling back its production to focus on the mobile phone market, we may not see anything new from the series for a while.  What better time to dust of a control pad and take your journey through Dracula’s Castle?
Castlevania was originally released for the Nintendo Entertainment System as well as other 8-bit consoles and arcades.  It is also available digitally for the Nintendo Virtual Console on Wii, Wii U, and 3DS.

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