Once the first zombie attacked, the rest followed. It was an inexorable tide, a domino effect. Jess took deep breaths and reminded herself it wasn’t real, all a simulation. She touched the bridge of her goggles, and waited for the zombies to get in range. The team rushed past her, and the zombies were right behind. She reached down and pulled the line at her feet taut. The tripwire was lined with improvised weaponry that bit into the zombie’s flesh and ripped through them at the ankles. The trap bought them five minutes before the undead found its way around.
The City: 127: Jess
March 24, 2015
Free Fiction, The City 140 Characters, Jess, The City, The Daytrippers, Zombies Leave a comment
The City: 126: Marcus
March 23, 2015
Uncategorized 140 Characters, Marcus, The Cat Lady, The City, The Daytrippers, Zombies Leave a comment
Marcus was the first sentry to fall. The roads to the Bay were clogged with abandoned cars, and the zombies were lurking everywhere. They wandered around earlier in the day, but now they hid. They lurked in backseats and under bridges, waiting.
The Cat Lady summoned a small army of her artificial intellegences to scout ahead, but the zombies left them alone. They weren’t alive. Marcus wondered if they were the only living people left in The City.
The one that picked him off had wedged itself underneath a storm grate. When it burst out, he stepped in its path.
The City: 125: Adonica
March 20, 2015
Free Fiction, The City 140 Characters, Adonica, Dorothy, Drabble, The City, The Daytrippers Leave a comment
It took surprisingly little time for the group to launch into action once the plan was formed. The strike team would be fifteen people, small enough to sneak past stray zombies, but large enough to hold off an attack and give Ingmar time to escape.
Dorothy guided the rest of them to choke points and traps she had set up along the way. It was their job to clear a path. Adonica was positioned by a hidden lever and given instructions. She watched and waited for a signal that she prayed would not come. She hated the thought of violence.
The City: 124: Aiguo
March 19, 2015
Free Fiction, The City 140 Characters, Aiguo, Dorothy, Drabble, The Cat Lady, The City, The Daytrippers Leave a comment
“Where the hell did you get a boot gun?” Dawn asked. Ingmar blushed and couldn’t meet her stare. Aiguo came to his rescue.
“It doesn’t matter how he got it. If he can fire it, we have a chance of stopping this guy. We just need to find him and shoot first.”
“With the tower destroyed, Underwood will likely retreat to the beach house until things are settled.”
“But there is a city full of zombies between here and the bay.”
“I can get you there,” Dorothy said. “I specialize in unlikely accidents, and I’ve been clearing routes all day.”
The City: 123: Neva
March 18, 2015
Free Fiction, The City 140 Characters, Drabble, Ingmar, Neva, The Cat Lady, The City, The Daytrippers, The Robbery Leave a comment
“His motive is to take down Midas and let the world go with it,” Neva said. “The question remains, how do we stop him?”
“Underwood is only in control of the situation as long as he remains logged in. If we can disconnect him from the system and shut the City down, the backups will restore most of the damage he’s caused.”
“If he’s in control, isn’t he invincible, though?”
“Not from a boot gun.” Ingmar slid down the embankment and into the hidden section of the park. Renee and Dorothy followed. “Get me a shot, and I’ll boot him.”
The City: 122: Idris
March 17, 2015
Free Fiction, The City 140 Characters, Drabble, Idris, The Cat Lady, The City, The Daytrippers Leave a comment
“Wait,” Idris said. “are you saying that this guy will have that much control over the economy of the entire world?”
“For a start,” The Cat Lady said. “The City intersects with every major computer system on the planet in some way. Given enough time, he’ll be able to hold every man, woman, and child on Earth hostage.”
“But this will destroy Midas. Why’s he doing it?” Dawn asked.
“To show the world he’s done it. Or perhaps revenge. Babbage’s real name is Simon Underwood He was a security consultant about the time I quit. Midas fired him shortly afterwards.”
The City: 121: Jemma
March 16, 2015
Free Fiction, The City 140 Characters, Drabble, Jemma, The Cat Lady, The City, The Daytrippers Leave a comment
The Daytrippers were talking in circles. Even if they did have a good idea of what Babbage was doing to The City, thanks to The Cat Lady, they didn’t know how to stop it. If the virus even could be stopped. It had already spread so far throughout the system.
“Do we even need to stop him? Let’s just find a way to escape!” Jemma said. The Cat Lady scowled at her.
“In addition to the massive amounts of fraud and data mining he’s already committed, Babbage is making himself the sole proprietor of a fifth of the world’s economy.”
The City: 120: Savio
March 13, 2015
Free Fiction, The City 140 Characters, Dorothy, Drabble, Savio, The City, Zombies Leave a comment
Savio watched from a rooftop. When the zombies first started shambling, he had gone for higher ground and pulled the fire escape ladders up after him. He was trapped, but unreachable, unless the viral avatars took up skydiving. He used his vantage point to document what he saw in open messenger. He didn’t know if he was getting through, but he wrote anyway. He watched the young woman get overrun, and the boy reluctantly sprint to catch up to the other fleeing woman. Then he saw a flash in the night and a water tank fell, crushing the zombies below.
The City: 119: Tamika
March 12, 2015
140 Characters, The City 140 Characters, Bo, Drabble, Ingmar, Mina, Renee, Tamika, The City, Zombies Leave a comment
Tamika grabbed Bo and pulled him away from the window. “What are you doing? She whispered. “They’ll find us in here!” Bo shook his head. “They’ve been pounding on the door for hours. They know we’re here, but can’t get in. We’re safe until they fix this mess.” Neither of them heard the scratching in the walls, which were much thinner than the door.
Below them, Mina, Ingmar, and Renee ran from the zombies, but they couldn’t gain ground. The zombies were getting faster. Mina tripped. Renee kept running. Ingmar reached for her hand, but the zombies got there first.
The Gamer’s Guide to Writing #4: Final Fantasy IX: The Princess and the Play
March 11, 2015
Gamer's Guide to Writing FFIX, Final Fantasy IX, GGW, play within a play, Shakespeare Leave a comment
Welcome back to the Gamer’s Guide to Writing! Previously, we discovered that Tantalus, a gang of thieves, were hatching a plot to kidnap princess Garnet disguised as a troop of actors. Today, we’ll see how their heist goes off.

This sequence gives us a pair of very interesting contrasting viewpoints: Steiner and Zidane. While both are playable characters, they have opposing goals. Steiner’s job as the head of the Knights of Pluto is to defend Princess Garnet, and Zidane’s job is to kidnap her. Of course, Garnet has plans of her own. The play begins with a spray of fireworks and trumpets, which delight Queen Brahne. This will be an interesting little contrast to the end of this scene. Tantalus plays their part, telling the story of a doomed romance between a warrior and a princess. After a scene on stage in which the player controls a few swordfights in the midst of some pseudo-Shakespearian poetry. There is also a mini-game in which you must press the correct sequence of buttons to wow the crowd.
Afterwards, you control Zidane as he sneaks into the castle and tries to abscond with the princess. He in fact literally runs into her, disguised in a red-lined white hood that long-time fans of the franchise should recognize. She leads him on a chase through the castle while the control shifts to Steiner, her protector who has noticed she is missing. With news of the plot spreading though the palace, he has to rally his knights, all of whom aren’t terribly dedicated to the profession, and find her. The action switches several times, from Steiner to Zidane as he chases the thief through the castle and the Buena Vista airship before ending up on the stage itself.
But in spite of Steiner’s noble dedication, not all is right in Alexandria Castle, and Garnet pleads with Zidane to kidnap her right away, to which he agrees. On stage, Garnet tries to blend into the play, taking the role of the tragic princess in the story. Her cover is blown when Vivi, pursued by guards after sneaking in, accidentally sets her hood ablaze with his magic. With the jig up, Tantalus tries to make a quick exit, but Brahne launches a broadside of chain shot, and even a bomb at them. Although damaged by the explosion, the Prima Vista limps out into the night and away from the castle. Queen Brahne orders that they be followed, adding ominously that they “need her alive.”
This scene works really well on a variety of levels. It draws the player in with a lot of action and things to do. The castle is a huge area, and while a lot of it is unavailable, it does drop some tantalizing hints. It also establishes the characters and conflicts that drive most of the first disc’s action. The rivalry between Zidane and Steiner is a nice microcosm of the greater conflict between Garnet and her mother, which will be explored further. It’s also a really fun, high-energy chase sequence. It’s quite spirited and cartoonish, making Steiner the butt of a series of pratfalls and sight gags. It’s a great contrast to “I Want to be your Canary,” the play Tantalus is performing, which is a classical tragedy.
The play-within-a-play, or in this case play-within-a-game, is a great technique for drawing parallels and establishing theme. Probably the best known examples come from Shakespeare, who uses it to interesting effect in “Hamlet” to prove Claudius’s guilt, and “A Midsummer Night’s Dream,” where it serves as comic relief. Here, the play is a plot point for getting Zidane and company in the door, but it does a hefty bit of world building and character development as well. The theme of an impossible affair between a princess and a commoner echoes Zidane and Garnet’s relationship, and the play will come up several more times throughout the plot.
Next time, we’ll explore The Evil Forest and discuss worldbuilding!
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